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Alliance guides

Town Hall levels — cost & requirements

Town Hall levels — requirements & cost

Alliance cheat-sheet (not Lilith docs). Numbers can shift after patches — always check in-game.

Rule: keep Wall one step ahead. Upgrade only what the next Hall level asks for.

Early (2–10)

To Need (≈) Food / Wood Stone Time
2 3.5K ~2s
3 Wall 2 6.5K 5m
4 Wall 3 11.8K 20m
5 Hospital 4, Wall 4 21.3K 1h
6 Scout 5, Wall 5 36.3K 12K 2h
7 Storehouse 6, Wall 6 54.4K 19.2K 5h
8 Barracks 7, Wall 7 81.8K 30.8K 10h
9 Alliance Center 8, Wall 8 122.8K 49.2K 15h
10 Academy 9, Wall 9 184.3K 87.7K 1d

Mid (11–17)

To Need (≈) Food / Wood Stone Time
11 Hospital 10, Wall 10 277.5K 120K 1d 6h
12 Storehouse 11, Wall 11 417K 180K 1d 16h
13 Archery 12, Wall 12 627.5K 270K 2d 2h
14 Alliance 13, Trading Post 13, Wall 13 942.5K 405K 2d 12h
15 Scout 14, Wall 14 1.4M 607.5K 2d 22h
16 Academy 15, Wall 15 2.1M 912.5K 4d
17 Hospital 16, Wall 16 3.2M 1.4M 4d 20h

Late (18–25)

To Need (≈) Food / Wood Stone Time
18 Storehouse 17, Wall 17 4.8M 2.1M 5d 20h
19 Stable 18, Wall 18 7.2M 3.1M 7d
20 Alliance 19, Wall 19 10.8M 4.7M 8d 6h
21 Academy 20, Wall 20 16.2M 7M 11d
22 Hospital 21, Wall 21 24.3M 10.6M 17d 13h
23 Storehouse 22, Wall 22 36.5M 15.9M ~24d
24 Siege 23, Wall 23 54.8M 24M 36d
25 Trading Post 24, Wall 24, Master Blueprint 82.2M 36M ~126d

CH 25: Master Blueprint ≈ 2000 gems.

Milestones

  • 16 — T3 path
  • 17 — 4th march
  • 21 — T4 path
  • 25 — T5 path

Queue the next Wall / Academy / Hospital while Hall is upgrading.